#include <object_layer_semantics.h>
Public Attributes | |
| int | routine_id = -1 |
| bool | draws_to_both_bgs = false |
| EffectiveBgLayer | effective_bg_layer = EffectiveBgLayer::kBg1 |
Definition at line 18 of file object_layer_semantics.h.
| int yaze::zelda3::ObjectLayerSemantics::routine_id = -1 |
Definition at line 19 of file object_layer_semantics.h.
Referenced by yaze::zelda3::GetObjectLayerSemantics().
| bool yaze::zelda3::ObjectLayerSemantics::draws_to_both_bgs = false |
Definition at line 20 of file object_layer_semantics.h.
Referenced by yaze::zelda3::DungeonObjectEditor::BatchChangeObjectLayer(), yaze::zelda3::DungeonObjectEditor::DrawPropertyUI(), and yaze::zelda3::GetObjectLayerSemantics().
| EffectiveBgLayer yaze::zelda3::ObjectLayerSemantics::effective_bg_layer = EffectiveBgLayer::kBg1 |
Definition at line 21 of file object_layer_semantics.h.
Referenced by yaze::zelda3::GetObjectLayerSemantics().