
Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::object_render_routing |
Enumerations | |
| enum class | yaze::zelda3::ObjectRenderRouting { yaze::zelda3::kStoredPlacement , yaze::zelda3::kFixedBg1 , yaze::zelda3::kFixedBg2 , yaze::zelda3::kFullBothBg1Bg2 , yaze::zelda3::kMixedBg1Bg2 } |
Functions | |
| constexpr bool | yaze::zelda3::object_render_routing::IsFullBothAutoStairsObject (int object_id) |
| constexpr bool | yaze::zelda3::object_render_routing::IsFixedBg1StraightInterroomObject (int object_id) |
| constexpr bool | yaze::zelda3::object_render_routing::IsMixedStraightInterroomObject (int object_id) |
| constexpr bool | yaze::zelda3::object_render_routing::IsSouthMixedStraightInterroomObject (int object_id) |