#include <cstddef>#include <cstdint>#include <memory>#include <optional>#include <string>#include <vector>#include "absl/status/statusor.h"#include "absl/strings/string_view.h"#include "zelda3/dungeon/dungeon_tile_patterns.h"
Go to the source code of this file.
Classes | |
| struct | yaze::zelda3::DungeonWallPattern |
| struct | yaze::zelda3::DungeonWallProfile |
| struct | yaze::zelda3::DungeonWallProfileBinding |
| struct | yaze::zelda3::WallProfileContext |
| class | yaze::zelda3::DungeonWallProfileCollection |
| class | yaze::zelda3::ResolvedWallProfile |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| absl::StatusOr< std::shared_ptr< const DungeonWallProfileCollection > > | yaze::zelda3::ParseDungeonWallProfiles (absl::string_view source) |
| absl::StatusOr< std::shared_ptr< const DungeonWallProfileCollection > > | yaze::zelda3::LoadDungeonWallProfiles (const std::string &path) |
| absl::StatusOr< ResolvedWallProfile > | yaze::zelda3::ResolveWallProfile (const DungeonWallProfileCollection &collection, const WallProfileContext &context, const DungeonTilePatterns &legacy) |
Variables | |
| constexpr size_t | yaze::zelda3::kWallProfileMaxSourceBytes = 1024 * 1024 |
| constexpr size_t | yaze::zelda3::kWallProfileMaxProfiles = 128 |
| constexpr size_t | yaze::zelda3::kWallProfileMaxPatterns = 128 |
| constexpr size_t | yaze::zelda3::kWallProfileMaxWordsPerProfile = 4096 |
| constexpr size_t | yaze::zelda3::kWallProfileMaxBindings = 4096 |