yaze 0.3.2
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yaze::zelda3::LoadOptions Struct Reference

#include <game_data.h>

Public Attributes

bool load_graphics = true
 
bool load_palettes = true
 
bool load_gfx_groups = true
 
bool expand_rom = true
 
bool populate_metadata = true
 

Detailed Description

Definition at line 115 of file game_data.h.

Member Data Documentation

◆ load_graphics

bool yaze::zelda3::LoadOptions::load_graphics = true

Definition at line 116 of file game_data.h.

Referenced by yaze::zelda3::LoadGameData().

◆ load_palettes

bool yaze::zelda3::LoadOptions::load_palettes = true

Definition at line 117 of file game_data.h.

Referenced by yaze::zelda3::LoadGameData().

◆ load_gfx_groups

bool yaze::zelda3::LoadOptions::load_gfx_groups = true

Definition at line 118 of file game_data.h.

Referenced by yaze::zelda3::LoadGameData().

◆ expand_rom

bool yaze::zelda3::LoadOptions::expand_rom = true

Definition at line 119 of file game_data.h.

Referenced by yaze::zelda3::LoadGameData().

◆ populate_metadata

bool yaze::zelda3::LoadOptions::populate_metadata = true

Definition at line 120 of file game_data.h.

Referenced by yaze::zelda3::LoadGameData().


The documentation for this struct was generated from the following file: