yaze 0.3.2
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yaze::emu::GameSnapshot Struct Reference

#include <emulator_types.h>

Public Attributes

uint32_t game_mode = 0
 
uint32_t link_state = 0
 
uint32_t link_pos_x = 0
 
uint32_t link_pos_y = 0
 
uint32_t link_health = 0
 
std::vector< uint8_t > screenshot_png
 

Detailed Description

Definition at line 99 of file emulator_types.h.

Member Data Documentation

◆ game_mode

uint32_t yaze::emu::GameSnapshot::game_mode = 0

◆ link_state

uint32_t yaze::emu::GameSnapshot::link_state = 0

◆ link_pos_x

uint32_t yaze::emu::GameSnapshot::link_pos_x = 0

◆ link_pos_y

uint32_t yaze::emu::GameSnapshot::link_pos_y = 0

◆ link_health

uint32_t yaze::emu::GameSnapshot::link_health = 0

◆ screenshot_png

std::vector<uint8_t> yaze::emu::GameSnapshot::screenshot_png

Definition at line 105 of file emulator_types.h.


The documentation for this struct was generated from the following file: