1#ifndef YAZE_APP_EDITOR_MUSIC_PANELS_MUSIC_ASSEMBLY_PANEL_H_
2#define YAZE_APP_EDITOR_MUSIC_PANELS_MUSIC_ASSEMBLY_PANEL_H_
26 std::string
GetId()
const override {
return "music.assembly"; }
36 void Draw(
bool* p_open)
override {
38 ImGui::TextDisabled(
"Assembly editor not available");
Text editor for modifying assembly code.
Base interface for all logical panel components.
EditorPanel wrapper for the assembly editor view in Music context.
MusicAssemblyPanel(AssemblyEditor *assembly_editor)
std::string GetId() const override
Unique identifier for this panel.
void Draw(bool *p_open) override
Draw the panel content.
AssemblyEditor * assembly_editor_
int GetPriority() const override
Get display priority for menu ordering.
std::string GetEditorCategory() const override
Editor category this panel belongs to.
std::string GetIcon() const override
Material Design icon for this panel.
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.