#include <array>#include <cstddef>#include <cstdint>#include <optional>#include <string>#include <string_view>#include <unordered_map>#include <vector>#include "absl/status/status.h"#include "absl/status/statusor.h"Go to the source code of this file.
Classes | |
| struct | yaze::core::LyraMapProperties |
| struct | yaze::core::LyraSpritePlacement |
| struct | yaze::core::LyraDoorPlacement |
| struct | yaze::core::LyraExitPlacement |
| struct | yaze::core::LyraMapAuthoring |
| struct | yaze::core::LyraFlightPoint |
| struct | yaze::core::LyraEdgePassage |
| struct | yaze::core::LyraEdgeConnection |
| struct | yaze::core::LyraGameplayArea |
| struct | yaze::core::LyraAuthoringState |
| struct | yaze::core::LyraTerrainProfile |
| struct | yaze::core::LyraTerrainCellChange |
| struct | yaze::core::LyraTerrainStroke |
| class | yaze::core::LyraTerrainDocument |
Namespaces | |
| namespace | yaze |
| namespace | yaze::core |
Enumerations | |
| enum class | yaze::core::LyraGameplayAreaSize { yaze::core::kSmall = 0 , yaze::core::kLarge = 1 , yaze::core::kWide = 2 , yaze::core::kTall = 3 } |
Functions | |
| bool | yaze::core::LyraEdgeMapsAdjacent (int map_a, int map_b) |
| absl::StatusOr< std::vector< int > > | yaze::core::LyraGameplayAreaFootprint (int parent_map_id, LyraGameplayAreaSize size) |