yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::emu::debug::PlayerState Struct Reference

Semantic representation of the player state. More...

#include <semantic_introspection.h>

Public Attributes

uint16_t x
 
uint16_t y
 
uint8_t state
 
std::string state_name
 
uint8_t direction
 
std::string direction_name
 
uint8_t layer
 
uint8_t health
 
uint8_t max_health
 

Detailed Description

Semantic representation of the player state.

Definition at line 67 of file semantic_introspection.h.

Member Data Documentation

◆ x

uint16_t yaze::emu::debug::PlayerState::x

◆ y

uint16_t yaze::emu::debug::PlayerState::y

◆ state

uint8_t yaze::emu::debug::PlayerState::state

◆ state_name

std::string yaze::emu::debug::PlayerState::state_name

◆ direction

uint8_t yaze::emu::debug::PlayerState::direction

◆ direction_name

std::string yaze::emu::debug::PlayerState::direction_name

◆ layer

uint8_t yaze::emu::debug::PlayerState::layer

◆ health

uint8_t yaze::emu::debug::PlayerState::health

◆ max_health

uint8_t yaze::emu::debug::PlayerState::max_health

The documentation for this struct was generated from the following file: