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agent_z3ed_command_panel.h
Go to the documentation of this file.
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#ifndef YAZE_APP_EDITOR_AGENT_PANELS_AGENT_Z3ED_COMMAND_PANEL_H_
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#define YAZE_APP_EDITOR_AGENT_PANELS_AGENT_Z3ED_COMMAND_PANEL_H_
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#include <functional>
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#include <string>
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#include "
app/editor/agent/agent_state.h
"
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namespace
yaze
{
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namespace
editor {
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class
ToastManager;
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class
AgentZ3EDCommandPanel
{
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public
:
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AgentZ3EDCommandPanel
() =
default
;
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void
Draw
(
AgentUIContext
* context,
const
Z3EDCommandCallbacks
& callbacks,
ToastManager
* toast_manager);
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};
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}
// namespace editor
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}
// namespace yaze
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#endif
// YAZE_APP_EDITOR_AGENT_PANELS_AGENT_Z3ED_COMMAND_PANEL_H_
agent_state.h
yaze::editor::AgentUIContext
Unified context for agent UI components.
Definition
agent_state.h:355
yaze::editor::AgentZ3EDCommandPanel
Definition
agent_z3ed_command_panel.h:14
yaze::editor::AgentZ3EDCommandPanel::Draw
void Draw(AgentUIContext *context, const Z3EDCommandCallbacks &callbacks, ToastManager *toast_manager)
Definition
agent_z3ed_command_panel.cc:14
yaze::editor::AgentZ3EDCommandPanel::AgentZ3EDCommandPanel
AgentZ3EDCommandPanel()=default
yaze::editor::ToastManager
Definition
toast_manager.h:38
yaze
Definition
application.cc:18
yaze::editor::Z3EDCommandCallbacks
Callbacks for Z3ED command operations.
Definition
agent_state.h:489
src
app
editor
agent
panels
agent_z3ed_command_panel.h
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