yaze 0.3.2
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input.h
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1#ifndef YAZE_APP_CORE_INPUT_H
2#define YAZE_APP_CORE_INPUT_H
3
4#define IMGUI_DEFINE_MATH_OPERATORS
5
6#include <cctype>
7#include <cstddef>
8#include <cstdint>
9#include <functional>
10#include <string>
11#include <variant>
12#include <vector>
13
14#include "absl/strings/string_view.h"
15#include "app/gfx/snes_tile.h"
16#include "imgui/imgui.h"
17
18namespace yaze {
19namespace gui {
20
21constexpr ImVec2 kDefaultModalSize = ImVec2(200, 0);
22constexpr ImVec2 kZeroPos = ImVec2(0, 0);
23
24IMGUI_API bool InputHex(const char *label, uint64_t *data);
25IMGUI_API bool InputHex(const char *label, int *data, int num_digits = 4,
26 float input_width = 50.f);
27
28IMGUI_API bool InputHexShort(const char *label, uint32_t *data);
29IMGUI_API bool InputHexWord(const char *label, uint16_t *data,
30 float input_width = 50.f, bool no_step = false);
31IMGUI_API bool InputHexWord(const char *label, int16_t *data,
32 float input_width = 50.f, bool no_step = false);
33IMGUI_API bool InputHexByte(const char *label, uint8_t *data,
34 float input_width = 50.f, bool no_step = false);
35
36IMGUI_API bool InputHexByte(const char *label, uint8_t *data, uint8_t max_value,
37 float input_width = 50.f, bool no_step = false);
38
39// Custom hex input functions that properly respect width
40IMGUI_API bool InputHexByteCustom(const char *label, uint8_t *data,
41 float input_width = 50.f);
42IMGUI_API bool InputHexWordCustom(const char *label, uint16_t *data,
43 float input_width = 70.f);
44
45IMGUI_API void Paragraph(const std::string &text);
46
47IMGUI_API bool ClickableText(const std::string &text);
48
49IMGUI_API bool ListBox(const char *label, int *current_item,
50 const std::vector<std::string> &items,
51 int height_in_items = -1);
52
53bool InputTileInfo(const char *label, gfx::TileInfo *tile_info);
54
55using ItemLabelFlags = enum ItemLabelFlag {
56 Left = 1u << 0u,
57 Right = 1u << 1u,
58 Default = Left,
59};
60
61IMGUI_API void ItemLabel(absl::string_view title, ItemLabelFlags flags);
62
63IMGUI_API ImGuiID GetID(const std::string &id);
64
65ImGuiKey MapKeyToImGuiKey(char key);
66
67using GuiElement = std::variant<std::function<void()>, std::string>;
68
69struct Table {
70 const char *id;
72 ImGuiTableFlags flags;
73 ImVec2 size;
74 std::vector<std::string> column_labels;
75 std::vector<GuiElement> column_contents;
76};
77
78void AddTableColumn(Table &table, const std::string &label, GuiElement element);
79
80IMGUI_API bool OpenUrl(const std::string &url);
81
82void MemoryEditorPopup(const std::string &label, std::span<uint8_t> memory);
83
84} // namespace gui
85} // namespace yaze
86
87#endif
SNES 16-bit tile metadata container.
Definition snes_tile.h:50
bool InputHexByteCustom(const char *label, uint8_t *data, float input_width)
Definition input.cc:469
bool ClickableText(const std::string &text)
Definition input.cc:214
void Paragraph(const std::string &text)
Definition input.cc:209
void ItemLabel(absl::string_view title, ItemLabelFlags flags)
Definition input.cc:268
enum ItemLabelFlag { Left=1u<< 0u, Right=1u<< 1u, Default=Left, } ItemLabelFlags
Definition input.h:59
bool InputHexWord(const char *label, uint16_t *data, float input_width, bool no_step)
Definition input.cc:175
bool ListBox(const char *label, int *current_item, const std::vector< std::string > &items, int height_in_items)
Definition input.cc:313
bool InputHexShort(const char *label, uint32_t *data)
Definition input.cc:169
void AddTableColumn(Table &table, const std::string &label, GuiElement element)
Definition input.cc:406
void MemoryEditorPopup(const std::string &label, std::span< uint8_t > memory)
Definition input.cc:455
bool OpenUrl(const std::string &url)
Definition input.cc:433
bool InputHexWordCustom(const char *label, uint16_t *data, float input_width)
Definition input.cc:492
bool InputHex(const char *label, uint64_t *data)
Definition input.cc:156
bool InputTileInfo(const char *label, gfx::TileInfo *tile_info)
Definition input.cc:325
std::variant< std::function< void()>, std::string > GuiElement
Definition input.h:67
constexpr ImVec2 kZeroPos
Definition input.h:22
constexpr ImVec2 kDefaultModalSize
Definition input.h:21
ImGuiID GetID(const std::string &id)
Definition input.cc:339
ImGuiKey MapKeyToImGuiKey(char key)
Definition input.cc:343
bool InputHexByte(const char *label, uint8_t *data, float input_width, bool no_step)
Definition input.cc:189
Main namespace for the application.
std::vector< std::string > column_labels
Definition input.h:74
std::vector< GuiElement > column_contents
Definition input.h:75
ImVec2 size
Definition input.h:73
int num_columns
Definition input.h:71
const char * id
Definition input.h:70
ImGuiTableFlags flags
Definition input.h:72