yaze 0.3.2
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style.h File Reference
#include <functional>
#include <string>
#include <vector>
#include "absl/strings/string_view.h"
#include "app/gfx/bitmap.h"
#include "app/gui/color.h"
#include "app/gui/modules/text_editor.h"
#include "imgui/imgui.h"

Go to the source code of this file.

Classes

struct  yaze::gui::TextBox
 
class  yaze::gui::MultiSelect< T >
 

Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::gui
 Graphical User Interface (GUI) components for the application.
 

Functions

void yaze::gui::ColorsYaze ()
 
TextEditor::LanguageDefinition yaze::gui::GetAssemblyLanguageDef ()
 
void yaze::gui::DrawBitmapViewer (const std::vector< gfx::Bitmap > &bitmaps, float scale, int &current_bitmap_id)
 
void yaze::gui::BeginWindowWithDisplaySettings (const char *id, bool *active, const ImVec2 &size, ImGuiWindowFlags flags)
 
void yaze::gui::EndWindowWithDisplaySettings ()
 
void yaze::gui::BeginPadding (int i)
 
void yaze::gui::EndPadding ()
 
void yaze::gui::BeginNoPadding ()
 
void yaze::gui::EndNoPadding ()
 
void yaze::gui::BeginChildWithScrollbar (const char *str_id)
 
void yaze::gui::BeginChildWithScrollbar (const char *str_id, ImVec2 content_size)
 
void yaze::gui::BeginChildBothScrollbars (int id)
 
void yaze::gui::BeginTableCanvas (const char *table_id, int columns, ImVec2 canvas_size)
 
void yaze::gui::EndTableCanvas ()
 
void yaze::gui::SetupCanvasTableColumn (const char *label, float width_ratio)
 
void yaze::gui::BeginCanvasTableCell (ImVec2 min_size)
 
void yaze::gui::DrawDisplaySettings (ImGuiStyle *ref)
 
void yaze::gui::DrawDisplaySettingsForPopup (ImGuiStyle *ref)
 
void yaze::gui::TextWithSeparators (const absl::string_view &text)
 
void yaze::gui::DrawFontManager ()