#include <array>
#include <cstddef>
#include <vector>
#include <functional>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/strings/str_format.h"
#include "app/editor/system/popup_manager.h"
#include "app/editor/system/shortcut_manager.h"
Go to the source code of this file.
|
| namespace | yaze |
| | Main namespace for the application.
|
| |
| namespace | yaze::gfx |
| | Contains classes for handling graphical data.
|
| |
| namespace | yaze::editor |
| | Editors are the view controllers for the application.
|
| |
|
| enum class | yaze::editor::EditorType {
yaze::editor::kUnknown
, yaze::editor::kAssembly
, yaze::editor::kDungeon
, yaze::editor::kEmulator
,
yaze::editor::kGraphics
, yaze::editor::kMusic
, yaze::editor::kOverworld
, yaze::editor::kPalette
,
yaze::editor::kScreen
, yaze::editor::kSprite
, yaze::editor::kMessage
, yaze::editor::kHex
,
yaze::editor::kAgent
, yaze::editor::kSettings
} |
| |