#include "absl/status/status.h"#include "app/editor/editor.h"#include "app/editor/graphics/gfx_group_editor.h"#include "app/editor/palette/palette_editor.h"#include "app/editor/overworld/tile16_editor.h"#include "app/editor/overworld/map_properties.h"#include "app/editor/overworld/overworld_entity_renderer.h"#include "app/gfx/core/bitmap.h"#include "app/gfx/types/snes_palette.h"#include "app/gfx/render/tilemap.h"#include "app/gui/canvas/canvas.h"#include "app/gui/widgets/tile_selector_widget.h"#include "app/gui/core/input.h"#include "app/rom.h"#include "zelda3/overworld/overworld.h"#include "imgui/imgui.h"#include <mutex>Go to the source code of this file.
Classes | |
| class | yaze::editor::OverworldEditor |
| Manipulates the Overworld and OverworldMap data in a Rom. More... | |
| struct | yaze::editor::OverworldEditor::ScratchSpaceSlot |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Functions | |
| constexpr ImVec2 | yaze::editor::kOverworldCanvasSize (kOverworldMapSize *8, kOverworldMapSize *8) |
| constexpr ImVec2 | yaze::editor::kCurrentGfxCanvasSize (0x100+1, 0x10 *0x40+1) |
| constexpr ImVec2 | yaze::editor::kBlocksetCanvasSize (0x100+1, 0x4000+1) |
| constexpr ImVec2 | yaze::editor::kGraphicsBinCanvasSize (0x100+1, kNumSheetsToLoad *0x40+1) |
Variables | |
| constexpr unsigned int | yaze::editor::k4BPP = 4 |
| constexpr unsigned int | yaze::editor::kByteSize = 3 |
| constexpr unsigned int | yaze::editor::kMessageIdSize = 5 |
| constexpr unsigned int | yaze::editor::kNumSheetsToLoad = 223 |
| constexpr unsigned int | yaze::editor::kOverworldMapSize = 0x200 |
| constexpr ImGuiTableFlags | yaze::editor::kOWMapFlags |
| constexpr absl::string_view | yaze::editor::kWorldList |
| constexpr absl::string_view | yaze::editor::kGamePartComboString = "Part 0\0Part 1\0Part 2\0" |
| constexpr absl::string_view | yaze::editor::kOWMapTable = "#MapSettingsTable" |