#include "gfx_group_editor.h"#include "absl/status/status.h"#include "absl/strings/str_cat.h"#include "app/gfx/resource/arena.h"#include "app/gfx/types/snes_palette.h"#include "app/gui/canvas/canvas.h"#include "app/gui/core/color.h"#include "app/gui/core/input.h"#include "app/rom.h"#include "imgui/imgui.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{gfx_group_editor.cc} |
Functions | |
| void | yaze::editor::anonymous_namespace{gfx_group_editor.cc}::DrawPaletteFromPaletteGroup (gfx::SnesPalette &palette) |