#include "room_layout.h"
#include "absl/strings/str_format.h"
#include "app/snes.h"
#include "app/zelda3/dungeon/dungeon_rom_addresses.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::zelda3 |
Zelda 3 specific classes and functions. | |
namespace | yaze::zelda3::anonymous_namespace{room_layout.cc} |
Functions | |
uint16_t | yaze::zelda3::anonymous_namespace{room_layout.cc}::ReadWord (const Rom *rom, int pc_addr) |
Variables | |
constexpr uint16_t | yaze::zelda3::anonymous_namespace{room_layout.cc}::kLayerTerminator = 0xFFFF |