#include <memory>#include <unordered_map>#include "app/editor/dungeon/dungeon_canvas_viewer.h"#include "app/gfx/backend/irenderer.h"#include "app/gui/canvas/canvas.h"#include "app/editor/dungeon/dungeon_object_selector.h"#include "app/gui/app/editor_layout.h"#include "app/gui/widgets/dungeon_object_emulator_preview.h"#include "app/rom.h"#include "zelda3/dungeon/room_object.h"
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Classes | |
| class | yaze::editor::ObjectEditorCard |
| Unified card combining object selection, emulator preview, and canvas interaction. More... | |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |