#include <memory>
#include <unordered_map>
#include "app/editor/dungeon/dungeon_canvas_viewer.h"
#include "app/gfx/backend/irenderer.h"
#include "app/gui/canvas.h"
#include "app/editor/dungeon/dungeon_object_selector.h"
#include "app/gui/editor_layout.h"
#include "app/gui/widgets/dungeon_object_emulator_preview.h"
#include "app/rom.h"
#include "app/zelda3/dungeon/room_object.h"
Go to the source code of this file.
Classes | |
class | yaze::editor::ObjectEditorCard |
Unified card combining object selection, emulator preview, and canvas interaction. More... | |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::editor |
Editors are the view controllers for the application. | |