#include <vector>
#include "imgui/imgui.h"
Go to the source code of this file.
Classes | |
struct | yaze::gui::TilePaintEvent |
Event payload for tile painting operations. More... | |
struct | yaze::gui::RectSelectionEvent |
Event payload for rectangle selection operations. More... | |
struct | yaze::gui::TileSelectionEvent |
Event payload for single tile selection. More... | |
struct | yaze::gui::EntityInteractionEvent |
Event payload for entity interactions. More... | |
struct | yaze::gui::HoverEvent |
Event payload for hover preview. More... | |
struct | yaze::gui::CanvasInteractionEvents |
Combined interaction result for a frame. More... | |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::gui |
Graphical User Interface (GUI) components for the application. | |