1#ifndef YAZE_APP_GUI_CANVAS_CANVAS_GEOMETRY_H
2#define YAZE_APP_GUI_CANVAS_CANVAS_GEOMETRY_H
6#include "imgui/imgui.h"
25 const CanvasConfig& config,
26 ImVec2 requested_size,
27 ImVec2 cursor_screen_pos,
28 ImVec2 content_region_avail);
42 const CanvasGeometry& geometry,
43 ImVec2 mouse_screen_pos);
56 const CanvasGeometry& geometry,
void ApplyScrollDelta(CanvasGeometry &geometry, ImVec2 delta)
Apply scroll delta to geometry.
ImVec2 CalculateMouseInCanvas(const CanvasGeometry &geometry, ImVec2 mouse_screen_pos)
Calculate mouse position in canvas space.
bool IsPointInCanvasBounds(const CanvasGeometry &geometry, ImVec2 point)
Check if a point is within canvas bounds.
CanvasGeometry CalculateCanvasGeometry(const CanvasConfig &config, ImVec2 requested_size, ImVec2 cursor_screen_pos, ImVec2 content_region_avail)
Calculate canvas geometry from configuration and ImGui context.
ImVec2 GetCanvasOrigin(const CanvasGeometry &geometry)
Get origin point (canvas top-left + scroll offset)
Main namespace for the application.
Canvas geometry calculated per-frame.