Represents a single item icon (2x2 tiles = 4 tile words) More...
#include <inventory.h>
Public Attributes | |
| uint16_t | tile_tl |
| uint16_t | tile_tr |
| uint16_t | tile_bl |
| uint16_t | tile_br |
| std::string | name |
Represents a single item icon (2x2 tiles = 4 tile words)
Definition at line 21 of file inventory.h.
| uint16_t yaze::zelda3::ItemIcon::tile_tl |
Definition at line 22 of file inventory.h.
Referenced by yaze::zelda3::Inventory::LoadItemIcons().
| uint16_t yaze::zelda3::ItemIcon::tile_tr |
Definition at line 23 of file inventory.h.
Referenced by yaze::zelda3::Inventory::LoadItemIcons().
| uint16_t yaze::zelda3::ItemIcon::tile_bl |
Definition at line 24 of file inventory.h.
Referenced by yaze::zelda3::Inventory::LoadItemIcons().
| uint16_t yaze::zelda3::ItemIcon::tile_br |
Definition at line 25 of file inventory.h.
Referenced by yaze::zelda3::Inventory::LoadItemIcons().
| std::string yaze::zelda3::ItemIcon::name |
Definition at line 26 of file inventory.h.
Referenced by yaze::zelda3::Inventory::LoadItemIcons().