yaze 0.3.2
Link to the Past ROM Editor
 
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palette_manager.h File Reference
#include <cstdint>
#include <deque>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/gfx/types/snes_color.h"
#include "app/gfx/types/snes_palette.h"
#include "app/rom.h"

Go to the source code of this file.

Classes

struct  yaze::gfx::PaletteColorChange
 Represents a single color change operation. More...
 
struct  yaze::gfx::PaletteChangeEvent
 Event notification for palette changes. More...
 
class  yaze::gfx::PaletteManager
 Centralized palette management system. More...
 

Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::gfx
 Contains classes for handling graphical data.