yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::ScreenEditor Member List

This is the complete list of members for yaze::editor::ScreenEditor, including all inherited members.

active()yaze::editor::Editorinline
active_yaze::editor::Editorprotected
binary_gfx_loaded_yaze::editor::ScreenEditorprivate
Clear()yaze::editor::Editorinlinevirtual
context_yaze::editor::Editorprotected
Copy() overrideyaze::editor::ScreenEditorinlinevirtual
copy_button_pressedyaze::editor::ScreenEditorprivate
current_mode_yaze::editor::ScreenEditorprivate
current_tile16_infoyaze::editor::ScreenEditorprivate
current_tile_canvas_yaze::editor::ScreenEditorprivate
Cut() overrideyaze::editor::ScreenEditorinlinevirtual
DrawDungeonMapScreen(int i)yaze::editor::ScreenEditorprivate
DrawDungeonMapsEditor()yaze::editor::ScreenEditorprivate
DrawDungeonMapsRoomGfx()yaze::editor::ScreenEditorprivate
DrawDungeonMapsTabs()yaze::editor::ScreenEditorprivate
DrawDungeonMapToolset()yaze::editor::ScreenEditorprivate
DrawInventoryMenuEditor()yaze::editor::ScreenEditorprivate
DrawInventoryToolset()yaze::editor::ScreenEditorprivate
DrawNamingScreenEditor()yaze::editor::ScreenEditorprivate
DrawOverworldMapEditor()yaze::editor::ScreenEditorprivate
DrawTitleScreenEditor()yaze::editor::ScreenEditorprivate
DrawToolset()yaze::editor::ScreenEditorprivate
dungeon_map_labels_yaze::editor::ScreenEditorprivate
dungeon_maps_yaze::editor::ScreenEditor
EditingMode enum nameyaze::editor::ScreenEditorprivate
Editor()=defaultyaze::editor::Editor
Find() overrideyaze::editor::ScreenEditorinlinevirtual
floor_numberyaze::editor::ScreenEditorprivate
GetRomStatus() constyaze::editor::Editorinlinevirtual
Initialize() overrideyaze::editor::ScreenEditorvirtual
inventory_yaze::editor::ScreenEditorprivate
IsRomLoaded() constyaze::editor::Editorinlinevirtual
Load() overrideyaze::editor::ScreenEditorvirtual
LoadBinaryGfx()yaze::editor::ScreenEditorprivate
LoadDungeonMapTile16(const std::vector< uint8_t > &gfx_data, bool bin_mode=false)yaze::editor::ScreenEditorprivate
MakeCardTitle(const std::string &base_title) constyaze::editor::Editorinlineprotected
palette_yaze::editor::ScreenEditorprivate
Paste() overrideyaze::editor::ScreenEditorinlinevirtual
paste_button_pressedyaze::editor::ScreenEditorprivate
Redo() overrideyaze::editor::ScreenEditorinlinevirtual
rom() constyaze::editor::ScreenEditorinline
rom_yaze::editor::ScreenEditorprivate
SafeRomAccess(std::function< T()> accessor, const std::string &operation="") constyaze::editor::Editorinlineprotected
Save() overrideyaze::editor::ScreenEditorinlinevirtual
SaveDungeonMapTile16()yaze::editor::ScreenEditorprivate
screen_canvas_yaze::editor::ScreenEditorprivate
ScreenEditor(Rom *rom=nullptr)yaze::editor::ScreenEditorinlineexplicit
selected_dungeonyaze::editor::ScreenEditorprivate
selected_roomyaze::editor::ScreenEditorprivate
selected_tile16_yaze::editor::ScreenEditorprivate
selected_tile8_yaze::editor::ScreenEditorprivate
set_active(bool active)yaze::editor::Editorinline
set_context(EditorContext *context)yaze::editor::Editorinline
set_rom(Rom *rom)yaze::editor::ScreenEditorinline
sheets_yaze::editor::ScreenEditorprivate
show_dungeon_maps_yaze::editor::ScreenEditorprivate
show_inventory_menu_yaze::editor::ScreenEditorprivate
show_naming_screen_yaze::editor::ScreenEditorprivate
show_overworld_map_yaze::editor::ScreenEditorprivate
show_title_screen_yaze::editor::ScreenEditorprivate
status_yaze::editor::ScreenEditorprivate
tile16_blockset_yaze::editor::ScreenEditorprivate
tile8_individual_yaze::editor::ScreenEditorprivate
tilemap_canvas_yaze::editor::ScreenEditorprivate
tilesheet_canvas_yaze::editor::ScreenEditorprivate
type() constyaze::editor::Editorinline
type_yaze::editor::Editorprotected
Undo() overrideyaze::editor::ScreenEditorinlinevirtual
Update() overrideyaze::editor::ScreenEditorvirtual
~Editor()=defaultyaze::editor::Editorvirtual