yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
canvas_menu.h File Reference
#include <functional>
#include <optional>
#include <string>
#include <vector>
#include "imgui/imgui.h"
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  yaze::gui::CanvasPopupDefinition
 Declarative popup definition for menu items. More...
 
struct  yaze::gui::CanvasMenuItem
 Declarative menu item definition. More...
 
struct  yaze::gui::CanvasMenuSection
 Menu section grouping related menu items. More...
 
struct  yaze::gui::CanvasMenuDefinition
 Complete menu definition. More...
 

Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::gui
 Graphical User Interface (GUI) components for the application.
 

Enumerations

enum class  yaze::gui::MenuSectionPriority { yaze::gui::kEditorSpecific = 0 , yaze::gui::kBitmapPalette = 10 , yaze::gui::kCanvasProperties = 20 , yaze::gui::kDebug = 30 }
 Menu section priority for controlling rendering order. More...
 

Functions

void yaze::gui::RenderMenuItem (const CanvasMenuItem &item, std::function< void(const std::string &, std::function< void()>)> popup_opened_callback=nullptr)
 Render a single menu item.
 
void yaze::gui::RenderMenuSection (const CanvasMenuSection &section, std::function< void(const std::string &, std::function< void()>)> popup_opened_callback=nullptr)
 Render a menu section.
 
void yaze::gui::RenderCanvasMenu (const CanvasMenuDefinition &menu, std::function< void(const std::string &, std::function< void()>)> popup_opened_callback=nullptr)
 Render a complete menu definition.