#include <string>#include <functional>#include <utility>#include "app/gfx/core/bitmap.h"#include "app/gfx/types/snes_palette.h"#include "app/gfx/util/bpp_format_manager.h"#include "app/gui/canvas/canvas_utils.h"#include "imgui/imgui.h"
Go to the source code of this file.
Classes | |
| struct | yaze::gui::BppConversionOptions |
| BPP conversion options. More... | |
| struct | yaze::gui::PaletteEditorOptions |
| Palette editor options. More... | |
| struct | yaze::gui::ColorAnalysisOptions |
| Color analysis options. More... | |
| struct | yaze::gui::PerformanceOptions |
| Performance integration options. More... | |
| class | yaze::gui::CanvasModals |
| Modal dialog management for canvas operations. More... | |
| struct | yaze::gui::CanvasModals::ModalState |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::gui |
| Graphical User Interface (GUI) components for the application. | |