yaze 0.2.0
Link to the Past ROM Editor
 
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constant_manager.h File Reference
#include <cstddef>
#include <cstdint>
#include <memory>
#include <unordered_map>
#include <vector>
#include "absl/status/status.h"
#include "app/editor/utils/gfx_context.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/rom.h"
#include "app/zelda3/common.h"
#include "app/zelda3/overworld/overworld.h"
#include "app/zelda3/overworld/overworld_map.h"
#include "imgui/imgui.h"
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Classes

class  yaze::app::editor::ConstantManager
 

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::editor
 Editors are the view controllers for the application.