#include <clock.h>
Definition at line 20 of file clock.h.
◆ ClockImpl()
yaze::app::emu::ClockImpl::ClockImpl |
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default |
◆ ~ClockImpl()
virtual yaze::app::emu::ClockImpl::~ClockImpl |
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virtualdefault |
◆ UpdateCycleCount()
void yaze::app::emu::ClockImpl::UpdateCycleCount |
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double | deltaTime | ) |
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inline |
◆ Cycle()
void yaze::app::emu::ClockImpl::Cycle |
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inline |
◆ UpdateClock()
void yaze::app::emu::ClockImpl::UpdateClock |
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double | delta | ) |
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inlineoverridevirtual |
◆ ResetAccumulatedTime()
void yaze::app::emu::ClockImpl::ResetAccumulatedTime |
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inlineoverridevirtual |
◆ GetCycleCount()
unsigned long long yaze::app::emu::ClockImpl::GetCycleCount |
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const |
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inlineoverridevirtual |
◆ GetFrequency()
float yaze::app::emu::ClockImpl::GetFrequency |
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const |
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inlineoverridevirtual |
◆ SetFrequency()
void yaze::app::emu::ClockImpl::SetFrequency |
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float | new_frequency | ) |
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inlineoverridevirtual |
◆ cycle
uint64_t yaze::app::emu::ClockImpl::cycle = 0 |
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private |
◆ frequency
float yaze::app::emu::ClockImpl::frequency = 0.0 |
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private |
◆ cycleCount
unsigned long long yaze::app::emu::ClockImpl::cycleCount = 0 |
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◆ accumulatedTime
double yaze::app::emu::ClockImpl::accumulatedTime = 0.0 |
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private |
The documentation for this class was generated from the following file: