#include <dungeon.h>
Definition at line 11 of file dungeon.h.
◆ id
uint8_t z3_object_door::x |
uint8_t z3_object_door::y |
◆ size
uint8_t z3_object_door::size |
◆ type
uint8_t z3_object_door::type |
◆ layer
uint8_t z3_object_door::layer |
The documentation for this struct was generated from the following file: