yaze
0.2.2
Link to the Past ROM Editor
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Here is a list of all namespace enum values with links to the namespace documentation for each enum value:
- a -
Agahnim_Room :
yaze::zelda3
All :
yaze::zelda3
- b -
BG_BLUE :
yaze::cli
BG_DEFAULT :
yaze::cli
BG_GREEN :
yaze::cli
BG_RED :
yaze::cli
Both :
yaze::zelda3
Both_With_Scroll :
yaze::zelda3
- c -
Clear_Level_to_Open :
yaze::zelda3
Clear_Quadrant_for_Chest :
yaze::zelda3
Clear_Quadrant_to_Open :
yaze::zelda3
Clear_Room_for_Chest :
yaze::zelda3
Clear_Room_to_Open :
yaze::zelda3
Crash1 :
yaze::zelda3
Crash2 :
yaze::zelda3
- d -
Dungeons :
yaze::zelda3
- e -
E_Kill_Enemy_for_Chest :
yaze::zelda3
E_Kill_Enemy_to_Open :
yaze::zelda3
E_Push_Block_to_Open :
yaze::zelda3
Effect_Nothing :
yaze::zelda3
- f -
FG_BLUE :
yaze::cli
FG_DEFAULT :
yaze::cli
FG_GREEN :
yaze::cli
FG_MAGENTA :
yaze::cli
FG_RED :
yaze::cli
FG_RESET :
yaze::cli
FG_UNDERLINE :
yaze::cli
FG_YELLOW :
yaze::cli
Floors :
yaze::zelda3
Four :
yaze::zelda3
- g -
Ganon_Room :
yaze::zelda3
- h -
Holes_0 :
yaze::zelda3
Holes_1 :
yaze::zelda3
Holes_2 :
yaze::zelda3
Holes_3 :
yaze::zelda3
Holes_4 :
yaze::zelda3
Holes_5 :
yaze::zelda3
Holes_6 :
yaze::zelda3
Holes_7 :
yaze::zelda3
Holes_8 :
yaze::zelda3
Horizontal :
yaze::zelda3
- k -
k2bpp :
yaze::gfx
k4bpp :
yaze::gfx
k8bpp :
yaze::gfx
kApplyBpsPatch :
yaze::cli
kAreaColors :
yaze::gfx
kClothes :
yaze::gfx
kCrystal :
yaze::gfx
kDungeonMap :
yaze::gfx
kDungeons :
yaze::gfx
kError :
yaze::cli
kExit :
yaze::cli
kGenerateSaveFile :
yaze::cli
kGlobalSprites :
yaze::gfx
kHelp :
yaze::cli
Kill_boss_Again :
yaze::zelda3
Kill_Enemy_to_clear_level :
yaze::zelda3
Kill_to_open_Ganon_Door :
yaze::zelda3
kIndexed :
yaze::gfx
kLoadRom :
yaze::cli
kMainMenu :
yaze::cli
kPaletteEditor :
yaze::cli
kShield :
yaze::gfx
kSpritesAux1 :
yaze::gfx
kSpritesAux2 :
yaze::gfx
kSpritesAux3 :
yaze::gfx
kSword :
yaze::gfx
kTriforce :
yaze::gfx
kWorldColors :
yaze::gfx
kWorldMap :
yaze::gfx
- l -
Light_Torches_to_get_Chest :
yaze::zelda3
Light_Torches_to_Open :
yaze::zelda3
- m -
Moving_Floor :
yaze::zelda3
Moving_Floor_Collision :
yaze::zelda3
Moving_Water :
yaze::zelda3
Moving_Water_Collision :
yaze::zelda3
MyItemColumnID_Action :
yaze::editor
MyItemColumnID_Description :
yaze::editor
MyItemColumnID_ID :
yaze::editor
MyItemColumnID_Name :
yaze::editor
MyItemColumnID_Quantity :
yaze::editor
- n -
N_Kill_Enemy_for_Chest :
yaze::zelda3
N_Kill_Enemy_to_Open :
yaze::zelda3
N_Push_Block_to_Open :
yaze::zelda3
NE_Kill_Enemy_for_Chest :
yaze::zelda3
NE_Kill_Enemy_to_Open :
yaze::zelda3
NE_Push_Block_to_Open :
yaze::zelda3
NonScalable :
yaze::zelda3
Nothing :
yaze::zelda3
NW_Kill_Enemy_for_Chest :
yaze::zelda3
NW_Kill_Enemy_to_Open :
yaze::zelda3
NW_Push_Block_to_Open :
yaze::zelda3
- o -
One :
yaze::zelda3
One_Collision :
yaze::zelda3
Open_Chest_Activate_Holes_0 :
yaze::zelda3
Open_Chest_for_Holes_8 :
yaze::zelda3
- p -
Pull_lever_to_Bomb_Wall :
yaze::zelda3
Pull_Lever_to_Open :
yaze::zelda3
Pull_Switch_to_bomb_Wall :
yaze::zelda3
Push_Block_for_Chest :
yaze::zelda3
Push_Block_to_Open :
yaze::zelda3
- r -
Red_Flashes :
yaze::zelda3
- s -
S_Kill_Enemy_for_Chest :
yaze::zelda3
S_Kill_Enemy_to_Open :
yaze::zelda3
S_Push_Block_to_Open :
yaze::zelda3
SE_Kill_Enemy_for_Chest :
yaze::zelda3
SE_Kill_Enemy_to_Move_Block :
yaze::zelda3
SE_Kill_Enemy_to_Open :
yaze::zelda3
SE_Push_Block_to_Open :
yaze::zelda3
Secret_Wall_Left :
yaze::zelda3
Secret_Wall_Right :
yaze::zelda3
SortStairs :
yaze::zelda3
SW_Kill_Enemy_for_Chest :
yaze::zelda3
SW_Kill_Enemy_to_Open :
yaze::zelda3
SW_Push_Block_to_Open :
yaze::zelda3
Switch_Open_Door_Hold :
yaze::zelda3
Switch_Open_Door_Toggle :
yaze::zelda3
- t -
Torch_Show_Floor :
yaze::zelda3
Trigger_activated_Chest :
yaze::zelda3
Turn_off_Water :
yaze::zelda3
Turn_on_Water :
yaze::zelda3
- v -
Vertical :
yaze::zelda3
- w -
W_Kill_Enemy_for_Chest :
yaze::zelda3
W_Kill_Enemy_to_Open :
yaze::zelda3
W_Push_Block_to_Open :
yaze::zelda3
Wall :
yaze::zelda3
Water_Gate :
yaze::zelda3
Water_Twin :
yaze::zelda3
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