yaze 0.3.2
Link to the Past ROM Editor
 
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Related Pages
Here is a list of all related documentation pages:
 Build Instructions
 YAZE Installation Options (Distribution Guide)
 Platform Compatibility & CI/CD
 Build Presets Guide
 Build & Test Quick Reference
 YAZE Build Troubleshooting Guide
 z3ed Doctor Commands
 z3ed CLI Reference
 z3ed Test Commands
 Collaboration Server Setup Guide
 AI-Assisted Development in YAZE
 API Reference
 E2 - Development Guide
 Asm Style Guide
 Canvas System Guide
 YAZE Startup Debugging Flags
 E5 - Debugging and Testing Guide
 Dependency & Build Overview
 E4 - Emulator Development Guide
 Git Workflow and Branching Strategy
 G5 - GUI Consistency and Panel-Based Architecture Guide
 B5 - Architecture and Networking
 Overworld Entity System
 SNES Palette System Overview
 A1 - Testing Guide
 Testing Quick Start - Before You Push
 Testing z3ed Without ROM Files
 Tile16 Editor Palette System
 Examples & Recipes
 Z3ED Workflow Examples
 Getting Started
 Public Docs Guide (Doxygen-Friendly)
 Changelog
 A Link to the Past ROM Reference
 Save State Format (v2)
 SNES Compression Format (ALttP)
 SNES Graphics Conversion
 ALttP Symbol File Format
 Z3ED Command Reference
 ZSM File Format Specification
 F2: Dungeon Editor v2 Guide
 Overworld Loading Guide
 Web App Guide (Preview)
 z3ed CLI Guide
 Agent Editor Module
 Dungeon Editor Module (<tt>src/app/editor/dungeon</tt>)
 Layout Designer - Quick Start Guide
 YAZE ImGui Layout Designer
 Layout Designer Troubleshooting Guide
 Overworld Editor
 WASM Platform-Specific Code
 YAZE Modern Command Handler Architecture
 YAZE HTTP REST API
 Service Worker Implementation Guide for YAZE Web
 Zelda3 Dungeon Core Module (<tt>src/zelda3/dungeon</tt>)
 SNES Palette Structure for ALTTP
 Todo List
 Deprecated List