v0.5.0 (Released January 2026)
Type: Platform Expansion & Stability Date: 2026-01-10
๐งฉ Graphics & Palette Accuracy
- Fixed palette conversion and Tile16 tint regressions.
- Corrected palette slicing for graphics sheets and indexed โ SNES planar conversion.
- Stabilized overworld palette/tilemap saves and render service GameData loads.
๐งญ Editor UX & Reliability
- Refined dashboard/editor selection layouts and card rendering.
- Moved the layout designer into a lab target for safer experimentation.
- Hardened room loading APIs and added room count reporting for C API consumers.
- Refreshed welcome screen and help popups to spotlight multi-provider AI and CLI workflows.
๐ค Automation & AI
- Added agent control server support and stabilized gRPC automation hooks.
- Expanded z3ed CLI test commands (
test-list, test-run, test-status) and tool metadata.
- Improved agent command routing and help/schema surfacing for AI clients.
- Added OpenAI/Anthropic provider support in z3ed and refreshed AI provider docs/help.
๐ Web/WASM Preview
- Reduced filesystem initialization overhead and fixed
/projects directory handling.
- Hardened browser terminal integration and storage error reporting.
๐ฆ Platform & Build
- Added iOS platform scaffolding (experimental).
- Added build helper scripts and simplified nightly workflow.
- Refreshed toolchain/dependency wiring and standardized build directory policy.
- Hardened Windows gRPC builds by forcing the Win32 macro-compat include for gRPC targets.
๐งช Testing
- Added role-based ROM selection and ROM-availability gating.
- Stabilized rendering/benchmark tests and aligned integration expectations.
- Added AgentChat history/telemetry and agent metrics unit coverage; expanded WASM debug API checks.
v0.4.0 - Music Editor & UI Polish
Released: November 2025
- Complete SPC music editing infrastructure.
- EditorManager refactoring for better multi-window support.
- AI Agent integration (experimental).