yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::SpritesAux3PalettePanel Member List

This is the complete list of members for yaze::editor::SpritesAux3PalettePanel, including all inherited members.

auto_save_enabled_yaze::editor::PaletteGroupPanelprotected
CanRedo() constyaze::editor::PaletteGroupPanel
CanUndo() constyaze::editor::PaletteGroupPanel
CascadeCloseChildren() constyaze::editor::EditorPanelinlinevirtual
ClearHistory()yaze::editor::PaletteGroupPanel
ClearModified(int palette_index)yaze::editor::PaletteGroupPanelprotected
DiscardChanges()yaze::editor::PaletteGroupPanel
display_name_yaze::editor::PaletteGroupPanelprotected
Draw(bool *p_open) overrideyaze::editor::PaletteGroupPanelvirtual
DrawBatchOperationsPopup()yaze::editor::PaletteGroupPanelprotected
DrawColorInfo()yaze::editor::PaletteGroupPanelprotected
DrawColorPicker()yaze::editor::PaletteGroupPanelprotected
DrawCustomPanels()yaze::editor::PaletteGroupPanelinlineprotectedvirtual
DrawCustomToolbarButtons()yaze::editor::PaletteGroupPanelinlineprotectedvirtual
DrawMetadataInfo()yaze::editor::PaletteGroupPanelprotected
DrawPaletteGrid() overrideyaze::editor::SpritesAux3PalettePanelprotectedvirtual
DrawPaletteSelector()yaze::editor::PaletteGroupPanelprotected
DrawToolbar()yaze::editor::PaletteGroupPanelprotected
editing_color_yaze::editor::PaletteGroupPanelprotected
ExportToClipboard() constyaze::editor::PaletteGroupPanel
ExportToJson() constyaze::editor::PaletteGroupPanel
game_data_yaze::editor::PaletteGroupPanelprotected
GetColorsPerRow() const overrideyaze::editor::SpritesAux3PalettePanelinlineprotectedvirtual
GetDisabledTooltip() constyaze::editor::EditorPanelinlinevirtual
GetDisplayName() const overrideyaze::editor::PaletteGroupPanelinlinevirtual
GetEditorCategory() const overrideyaze::editor::PaletteGroupPanelinlinevirtual
GetIcon() const overrideyaze::editor::SpritesAux3PalettePanelinlineprotectedvirtual
GetId() const overrideyaze::editor::PaletteGroupPanelinlinevirtual
GetMetadata() const overrideyaze::editor::SpritesAux3PalettePanelinlineprotectedvirtual
GetMutablePalette(int index)yaze::editor::PaletteGroupPanelprotected
GetOriginalColor(int palette_index, int color_index) constyaze::editor::PaletteGroupPanelprotected
GetPaletteGroup() overrideyaze::editor::SpritesAux3PalettePanelprotectedvirtual
GetPaletteGroup() const overrideyaze::editor::SpritesAux3PalettePanelprotectedvirtual
GetPanelCategory() constyaze::editor::EditorPanelinlinevirtual
GetParentPanelId() constyaze::editor::EditorPanelinlinevirtual
GetPreferredWidth() constyaze::editor::EditorPanelinlinevirtual
GetPriority() const overrideyaze::editor::SpritesAux3PalettePanelinlineprotectedvirtual
GetSelectedColorIndex() constyaze::editor::PaletteGroupPanelinline
GetSelectedPaletteIndex() constyaze::editor::PaletteGroupPanelinline
GetShortcutHint() constyaze::editor::EditorPanelinlinevirtual
group_name_yaze::editor::PaletteGroupPanelprotected
HasUnsavedChanges() constyaze::editor::PaletteGroupPanel
Hide()yaze::editor::PaletteGroupPanelinline
ImportFromClipboard()yaze::editor::PaletteGroupPanel
ImportFromJson(const std::string &json)yaze::editor::PaletteGroupPanel
InitializeMetadata()yaze::editor::SpritesAux3PalettePanelprivatestatic
IsColorModified(int palette_index, int color_index) constyaze::editor::PaletteGroupPanel
IsEnabled() constyaze::editor::EditorPanelinlinevirtual
IsPaletteModified(int palette_index) constyaze::editor::PaletteGroupPanel
IsVisible() constyaze::editor::PaletteGroupPanelinline
IsVisibleByDefault() constyaze::editor::EditorPanelinlinevirtual
MarkModified(int palette_index, int color_index)yaze::editor::PaletteGroupPanelprotected
metadata_yaze::editor::SpritesAux3PalettePanelprivatestatic
OnClose()yaze::editor::EditorPanelinlinevirtual
OnFocus()yaze::editor::EditorPanelinlinevirtual
OnOpen()yaze::editor::EditorPanelinlinevirtual
PaletteGroupPanel(const std::string &group_name, const std::string &display_name, Rom *rom, zelda3::GameData *game_data=nullptr)yaze::editor::PaletteGroupPanel
Redo()yaze::editor::PaletteGroupPanel
ResetColor(int palette_index, int color_index)yaze::editor::PaletteGroupPanel
ResetPalette(int palette_index)yaze::editor::PaletteGroupPanel
rom_yaze::editor::PaletteGroupPanelprotected
SaveToRom()yaze::editor::PaletteGroupPanel
selected_color_yaze::editor::PaletteGroupPanelprotected
selected_palette_yaze::editor::PaletteGroupPanelprotected
SetColor(int palette_index, int color_index, const gfx::SnesColor &new_color)yaze::editor::PaletteGroupPanel
SetGameData(zelda3::GameData *game_data)yaze::editor::PaletteGroupPanelinline
SetSelectedColorIndex(int index)yaze::editor::PaletteGroupPanelinline
SetSelectedPaletteIndex(int index)yaze::editor::PaletteGroupPanelinline
Show()yaze::editor::PaletteGroupPanelinline
show_yaze::editor::PaletteGroupPanelprotected
show_hex_format_yaze::editor::PaletteGroupPanelprotected
show_snes_format_yaze::editor::PaletteGroupPanelprotected
SpritesAux3PalettePanel(Rom *rom, zelda3::GameData *game_data=nullptr)yaze::editor::SpritesAux3PalettePanelexplicit
Undo()yaze::editor::PaletteGroupPanel
visibility_flag()yaze::editor::PaletteGroupPanelinline
WriteColorToRom(int palette_index, int color_index, const gfx::SnesColor &color)yaze::editor::PaletteGroupPanelprotected
~EditorPanel()=defaultyaze::editor::EditorPanelvirtual
~PaletteGroupPanel()=defaultyaze::editor::PaletteGroupPanelvirtual
~SpritesAux3PalettePanel() override=defaultyaze::editor::SpritesAux3PalettePanel