8x8 SNES tile data More...
#include <yaze_graphics.h>
Public Attributes | |
| uint32_t | id |
| uint32_t | palette_id |
| uint8_t | data [64] |
8x8 SNES tile data
Represents an 8x8 pixel tile with indexed color data. Each pixel value is an index into a palette.
Definition at line 128 of file yaze_graphics.h.
| uint32_t snes_tile8::id |
Tile ID for reference
Definition at line 129 of file yaze_graphics.h.
| uint32_t snes_tile8::palette_id |
Associated palette ID
Definition at line 130 of file yaze_graphics.h.
| uint8_t snes_tile8::data[64] |
64 pixels in row-major order (y*8+x)
Definition at line 131 of file yaze_graphics.h.
Referenced by yaze::gfx::IndexedToSnesSheet(), yaze::gfx::PackBppTile(), and yaze::gfx::UnpackBppTile().