yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::PaletteEditor Member List

This is the complete list of members for yaze::editor::PaletteEditor, including all inherited members.

active()yaze::editor::Editorinline
active_yaze::editor::Editorprotected
AddRecentlyUsedColor(const gfx::SnesColor &color)yaze::editor::PaletteEditorprivate
Clear()yaze::editor::Editorinlinevirtual
context() constyaze::editor::Editorinline
control_panel_minimized_yaze::editor::PaletteEditorprivate
Copy() overrideyaze::editor::PaletteEditorinlinevirtual
current_color_yaze::editor::PaletteEditorprivate
custom_palette_yaze::editor::PaletteEditorprivate
Cut() overrideyaze::editor::PaletteEditorinlinevirtual
dependencies_yaze::editor::Editorprotected
DrawCategorizedPaletteList()yaze::editor::PaletteEditorprivate
DrawControlPanel()yaze::editor::PaletteEditorprivate
DrawCustomPalette()yaze::editor::PaletteEditorprivate
DrawCustomPalettePanel()yaze::editor::PaletteEditorprivate
DrawPaletteGroup(int category, bool right_side=false)yaze::editor::PaletteEditorprivate
DrawQuickAccessPanel()yaze::editor::PaletteEditorprivate
DrawQuickAccessTab()yaze::editor::PaletteEditorprivate
DrawSearchBar()yaze::editor::PaletteEditorprivate
DrawToolset()yaze::editor::PaletteEditorprivate
dungeon_main_panel_yaze::editor::PaletteEditorprivate
edit_palette_index_yaze::editor::PaletteEditorprivate
EditColorInPalette(gfx::SnesPalette &palette, int index)yaze::editor::PaletteEditorprivate
Editor()=defaultyaze::editor::Editor
equipment_panel_yaze::editor::PaletteEditorprivate
Find() overrideyaze::editor::PaletteEditorinlinevirtual
game_data() constyaze::editor::Editorinline
GetRomStatus() constyaze::editor::Editorinlinevirtual
GetShowFlagForGroup(const std::string &group_name)yaze::editor::PaletteEditorprivate
gfx_group_editor_yaze::editor::PaletteEditorprivate
HandleColorPopup(gfx::SnesPalette &palette, int i, int j, int n)yaze::editor::PaletteEditorprivate
HasContext() constyaze::editor::Editorinline
history_yaze::editor::PaletteEditorprivate
Initialize() overrideyaze::editor::PaletteEditorvirtual
IsRomLoaded() constyaze::editor::Editorinlinevirtual
JumpToPalette(const std::string &group_name, int palette_index)yaze::editor::PaletteEditor
Load() overrideyaze::editor::PaletteEditorvirtual
MakePanelId(const std::string &base_id) constyaze::editor::Editorinlineprotected
MakePanelTitle(const std::string &base_title) constyaze::editor::Editorinlineprotected
ow_anim_panel_yaze::editor::PaletteEditorprivate
ow_main_panel_yaze::editor::PaletteEditorprivate
PaletteEditor(Rom *rom=nullptr)yaze::editor::PaletteEditorinlineexplicit
PassesSearchFilter(const std::string &group_name) constyaze::editor::PaletteEditorprivate
Paste() overrideyaze::editor::PaletteEditorinlinevirtual
recently_used_colors_yaze::editor::PaletteEditorprivate
Redo() overrideyaze::editor::PaletteEditorvirtual
ResetColorToOriginal(gfx::SnesPalette &palette, int index, const gfx::SnesPalette &originalPalette)yaze::editor::PaletteEditorprivate
rom() constyaze::editor::PaletteEditorinline
rom_yaze::editor::PaletteEditorprivate
SafeRomAccess(std::function< T()> accessor, const std::string &operation="") constyaze::editor::Editorinlineprotected
Save() overrideyaze::editor::PaletteEditorvirtual
saved_palette_yaze::editor::PaletteEditorprivate
search_buffer_yaze::editor::PaletteEditorprivate
set_active(bool active)yaze::editor::Editorinline
set_rom(Rom *rom)yaze::editor::PaletteEditorinline
SetDependencies(const EditorDependencies &deps)yaze::editor::Editorinline
SetGameData(zelda3::GameData *game_data) overrideyaze::editor::PaletteEditorinlinevirtual
show_control_panel_yaze::editor::PaletteEditorprivate
show_custom_palette_yaze::editor::PaletteEditorprivate
show_dungeon_main_panel_yaze::editor::PaletteEditorprivate
show_equipment_panel_yaze::editor::PaletteEditorprivate
show_ow_animated_panel_yaze::editor::PaletteEditorprivate
show_ow_main_panel_yaze::editor::PaletteEditorprivate
show_quick_access_yaze::editor::PaletteEditorprivate
show_sprite_panel_yaze::editor::PaletteEditorprivate
show_sprites_aux1_panel_yaze::editor::PaletteEditorprivate
show_sprites_aux2_panel_yaze::editor::PaletteEditorprivate
show_sprites_aux3_panel_yaze::editor::PaletteEditorprivate
sprite_aux1_panel_yaze::editor::PaletteEditorprivate
sprite_aux2_panel_yaze::editor::PaletteEditorprivate
sprite_aux3_panel_yaze::editor::PaletteEditorprivate
sprite_global_panel_yaze::editor::PaletteEditorprivate
status_yaze::editor::PaletteEditorprivate
toggle_active()yaze::editor::Editorinline
type() constyaze::editor::Editorinline
type_yaze::editor::Editorprotected
Undo() overrideyaze::editor::PaletteEditorvirtual
Update() overrideyaze::editor::PaletteEditorvirtual
~Editor()=defaultyaze::editor::Editorvirtual