| AddComparison(const ColorComparison &comp) | yaze::zelda3::PaletteDebugger | inline |
| AddComparisonLimited(const ColorComparison &comp) | yaze::zelda3::PaletteDebugger | inlineprivate |
| AddEvent(const PaletteDebugEvent &event) | yaze::zelda3::PaletteDebugger | inlineprivate |
| Clear() | yaze::zelda3::PaletteDebugger | inline |
| ClearComparisons() | yaze::zelda3::PaletteDebugger | inline |
| ClearCurrentBitmapIf(const gfx::Bitmap *bitmap) | yaze::zelda3::PaletteDebugger | |
| comparisons_ | yaze::zelda3::PaletteDebugger | private |
| ComputePaletteChecksum(const gfx::SnesPalette &palette) const | yaze::zelda3::PaletteDebugger | |
| current_bitmap_ | yaze::zelda3::PaletteDebugger | private |
| current_palette_ | yaze::zelda3::PaletteDebugger | private |
| current_render_palette_ | yaze::zelda3::PaletteDebugger | private |
| events_ | yaze::zelda3::PaletteDebugger | private |
| Get() | yaze::zelda3::PaletteDebugger | static |
| GetColorComparisons() const | yaze::zelda3::PaletteDebugger | inline |
| GetEvents() const | yaze::zelda3::PaletteDebugger | inline |
| kMaxComparisons | yaze::zelda3::PaletteDebugger | static |
| kMaxEvents | yaze::zelda3::PaletteDebugger | static |
| LogPaletteApplication(const std::string &location, int palette_id, bool success, const std::string &reason="") | yaze::zelda3::PaletteDebugger | |
| LogPaletteLoad(const std::string &location, int palette_id, const gfx::SnesPalette &palette) | yaze::zelda3::PaletteDebugger | |
| LogSurfaceState(const std::string &location, SDL_Surface *surface) | yaze::zelda3::PaletteDebugger | |
| LogTextureCreation(const std::string &location, bool has_palette, int color_count) | yaze::zelda3::PaletteDebugger | |
| PaletteDebugger()=default | yaze::zelda3::PaletteDebugger | private |
| SamplePixelAt(int x, int y) const | yaze::zelda3::PaletteDebugger | |
| sequence_counter_ | yaze::zelda3::PaletteDebugger | private |
| SetCurrentBitmap(gfx::Bitmap *bitmap) | yaze::zelda3::PaletteDebugger | |
| SetCurrentPalette(const gfx::SnesPalette &palette) | yaze::zelda3::PaletteDebugger | |
| SetCurrentPresentation(gfx::Bitmap *bitmap, const gfx::SnesPalette &palette, const std::vector< SDL_Color > &render_palette) | yaze::zelda3::PaletteDebugger | |
| SetCurrentRenderPalette(const std::vector< SDL_Color > &palette) | yaze::zelda3::PaletteDebugger | |