yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::DungeonRoomMatrixPanel Member List

This is the complete list of members for yaze::editor::DungeonRoomMatrixPanel, including all inherited members.

active_rooms_yaze::editor::DungeonRoomMatrixPanelprivate
cache_yaze::editor::EditorPanelprivate
cache_valid_yaze::editor::EditorPanelprivate
CascadeCloseChildren() constyaze::editor::EditorPanelinlinevirtual
ClearCache()yaze::editor::EditorPanelinlineprotected
current_room_id_yaze::editor::DungeonRoomMatrixPanelprivate
Draw(bool *p_open) overrideyaze::editor::DungeonRoomMatrixPanelinlinevirtual
DrawWithLazyInit(bool *p_open)yaze::editor::EditorPanelinline
DungeonRoomMatrixPanel(int *current_room_id, ImVector< int > *active_rooms, std::function< void(int)> on_room_selected, std::function< void(int, int)> on_room_swap=nullptr, std::array< zelda3::Room, 0x128 > *rooms=nullptr)yaze::editor::DungeonRoomMatrixPanelinline
GetCached(const std::string &key, std::function< T()> compute)yaze::editor::EditorPanelinlineprotected
GetContextScope() constyaze::editor::EditorPanelinlinevirtual
GetDisabledTooltip() constyaze::editor::EditorPanelinlinevirtual
GetDisplayName() const overrideyaze::editor::DungeonRoomMatrixPanelinlinevirtual
GetEditorCategory() const overrideyaze::editor::DungeonRoomMatrixPanelinlinevirtual
GetIcon() const overrideyaze::editor::DungeonRoomMatrixPanelinlinevirtual
GetId() const overrideyaze::editor::DungeonRoomMatrixPanelinlinevirtual
GetPanelCategory() constyaze::editor::EditorPanelinlinevirtual
GetParentPanelId() constyaze::editor::EditorPanelinlinevirtual
GetPreferredWidth() constyaze::editor::EditorPanelinlinevirtual
GetPriority() const overrideyaze::editor::DungeonRoomMatrixPanelinlinevirtual
GetRoomColor(int room_id, const AgentUITheme &theme)yaze::editor::DungeonRoomMatrixPanelinlineprivate
GetScope() constyaze::editor::EditorPanelinlinevirtual
GetShortcutHint() constyaze::editor::EditorPanelinlinevirtual
InvalidateCache()yaze::editor::EditorPanelinlineprotected
InvalidateLazyInit()yaze::editor::EditorPanelinline
IsCacheValid() constyaze::editor::EditorPanelinlineprotected
IsEnabled() constyaze::editor::EditorPanelinlinevirtual
IsVisibleByDefault() constyaze::editor::EditorPanelinlinevirtual
lazy_init_done_yaze::editor::EditorPanelprivate
on_room_intent_yaze::editor::DungeonRoomMatrixPanelprivate
on_room_selected_yaze::editor::DungeonRoomMatrixPanelprivate
on_room_swap_yaze::editor::DungeonRoomMatrixPanelprivate
OnClose()yaze::editor::EditorPanelinlinevirtual
OnFirstDraw()yaze::editor::EditorPanelinlinevirtual
OnFocus()yaze::editor::EditorPanelinlinevirtual
OnOpen()yaze::editor::EditorPanelinlinevirtual
RequiresLazyInit() constyaze::editor::EditorPanelinlinevirtual
rooms_yaze::editor::DungeonRoomMatrixPanelprivate
SetRoomIntentCallback(std::function< void(int, RoomSelectionIntent)> callback)yaze::editor::DungeonRoomMatrixPanelinline
SetRooms(std::array< zelda3::Room, 0x128 > *rooms)yaze::editor::DungeonRoomMatrixPanelinline
~EditorPanel()=defaultyaze::editor::EditorPanelvirtual