#include <YazeIOSBridge.h>
Definition at line 22 of file YazeIOSBridge.h.
◆ loadRomAtPath:
| + (void) loadRomAtPath: |
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(loadRom(atPath:)) | NS_SWIFT_NAME |
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◆ openProjectAtPath:
| + (void) openProjectAtPath: |
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(openProject(atPath:)) | NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [1/14]
| + (currentRomTitle() NS_SWIFT_NAME |
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◆ setOverlayTopInset:
| + (void) setOverlayTopInset: |
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(setOverlayTopInset(_:)) | NS_SWIFT_NAME |
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◆ setTouchScale:
| + (void) setTouchScale: |
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(setTouchScale(_:)) | NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [2/14]
| + (showProjectFileEditor() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [3/14]
| + (showProjectManagement() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [4/14]
| + (showPanelBrowser() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [5/14]
| + (showCommandPalette() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [6/14]
| + (saveRom() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [7/14]
◆ NS_SWIFT_NAME [8/14]
◆ switchToEditor:
◆ NS_SWIFT_NAME [9/14]
| + (availableEditorTypes() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [10/14]
| + (currentEditorType() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [11/14]
| + (currentRoomStatus() NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [12/14]
| + (getActiveDungeonRooms() NS_SWIFT_NAME |
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◆ focusDungeonRoom:
| + (void) focusDungeonRoom: |
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(focusDungeonRoom(_:)) | NS_SWIFT_NAME |
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◆ NS_SWIFT_NAME [13/14]
| + (getProgressionState() NS_SWIFT_NAME |
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Returns the current Oracle progression state, or zeros if unavailable.
◆ NS_SWIFT_NAME [14/14]
| + (getStoryEventsJSON() NS_SWIFT_NAME |
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Returns story events as a JSON string (array of event objects).
◆ getDungeonRooms:
| + (NSArray< NSDictionary * > *) getDungeonRooms: |
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(getDungeonRooms(_:)) | NS_SWIFT_NAME |
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Returns the list of dungeon rooms for a given dungeon ID (e.g., "D4").
The documentation for this class was generated from the following file: