#include <vector>#include <unordered_map>#include <string>#include "app/gfx/util/bpp_format_manager.h"#include "app/gfx/debug/performance/performance_profiler.h"
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Classes | |
| struct | yaze::gfx::OptimizationResult |
| Graphics optimization result. More... | |
| struct | yaze::gfx::SheetOptimizationData |
| Graphics sheet optimization data. More... | |
| class | yaze::gfx::GraphicsOptimizer |
| Comprehensive graphics optimization system for YAZE ROM hacking. More... | |
| class | yaze::gfx::GraphicsOptimizationScope |
| RAII wrapper for graphics optimization operations. More... | |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::gfx |
| Contains classes for handling graphical data. | |
Enumerations | |
| enum class | yaze::gfx::OptimizationStrategy { yaze::gfx::kMemoryOptimized , yaze::gfx::kPerformanceOptimized , yaze::gfx::kQualityOptimized , yaze::gfx::kBalanced } |
| Graphics optimization strategy. More... | |