yaze 0.3.2
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yaze::gfx::TextureAtlas::AtlasRegion Struct Reference

Region within the atlas texture. More...

#include <texture_atlas.h>

Public Attributes

int x = 0
 
int y = 0
 
int width = 0
 
int height = 0
 
int source_id = -1
 
bool in_use = false
 

Detailed Description

Region within the atlas texture.

Definition at line 38 of file texture_atlas.h.

Member Data Documentation

◆ x

int yaze::gfx::TextureAtlas::AtlasRegion::x = 0

◆ y

int yaze::gfx::TextureAtlas::AtlasRegion::y = 0

◆ width

int yaze::gfx::TextureAtlas::AtlasRegion::width = 0

◆ height

int yaze::gfx::TextureAtlas::AtlasRegion::height = 0

◆ source_id

int yaze::gfx::TextureAtlas::AtlasRegion::source_id = -1

◆ in_use

bool yaze::gfx::TextureAtlas::AtlasRegion::in_use = false

The documentation for this struct was generated from the following file: