#include <features.h>
Classes | |
struct | Overworld |
Public Attributes | |
bool | kSaveAllPalettes = false |
bool | kSaveGfxGroups = false |
bool | kSaveWithChangeQueue = false |
bool | kSaveDungeonMaps = false |
bool | kSaveGraphicsSheet = false |
bool | kLogToConsole = false |
bool | kEnablePerformanceMonitoring = true |
bool | kUseNativeFileDialog = false |
struct yaze::core::FeatureFlags::Flags::Overworld | overworld |
Definition at line 15 of file features.h.
bool yaze::core::FeatureFlags::Flags::kSaveAllPalettes = false |
Definition at line 21 of file features.h.
bool yaze::core::FeatureFlags::Flags::kSaveGfxGroups = false |
Definition at line 24 of file features.h.
bool yaze::core::FeatureFlags::Flags::kSaveWithChangeQueue = false |
Definition at line 29 of file features.h.
bool yaze::core::FeatureFlags::Flags::kSaveDungeonMaps = false |
Definition at line 32 of file features.h.
Referenced by yaze::core::ProjectManager::CreateFromTemplate(), yaze::core::YazeProject::InitializeDefaults(), yaze::core::YazeProject::LoadFromYazeFormat(), and yaze::core::YazeProject::SaveToYazeFormat().
bool yaze::core::FeatureFlags::Flags::kSaveGraphicsSheet = false |
Definition at line 35 of file features.h.
Referenced by yaze::core::ProjectManager::CreateFromTemplate(), yaze::core::YazeProject::InitializeDefaults(), yaze::core::YazeProject::LoadFromYazeFormat(), and yaze::core::YazeProject::SaveToYazeFormat().
bool yaze::core::FeatureFlags::Flags::kLogToConsole = false |
Definition at line 38 of file features.h.
Referenced by main().
bool yaze::core::FeatureFlags::Flags::kEnablePerformanceMonitoring = true |
Definition at line 41 of file features.h.
bool yaze::core::FeatureFlags::Flags::kUseNativeFileDialog = false |
Definition at line 47 of file features.h.
Referenced by yaze::test::TestManager::DrawTestDashboard().
struct yaze::core::FeatureFlags::Flags::Overworld yaze::core::FeatureFlags::Flags::overworld |
Referenced by yaze::core::ProjectManager::CreateFromTemplate(), yaze::editor::EditorManager::DrawSessionManager(), yaze::editor::OverworldEntityRenderer::DrawSprites(), yaze::core::YazeProject::InitializeDefaults(), yaze::core::YazeProject::LoadFromYazeFormat(), and yaze::core::YazeProject::SaveToYazeFormat().