yaze 0.3.2
Link to the Past ROM Editor
 
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bpp_format_manager.h File Reference
#include <SDL.h>
#include <vector>
#include <unordered_map>
#include <memory>
#include <string>
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/performance/performance_profiler.h"

Go to the source code of this file.

Classes

struct  yaze::gfx::BppFormatInfo
 BPP format metadata and conversion information. More...
 
struct  yaze::gfx::GraphicsSheetAnalysis
 Graphics sheet analysis result. More...
 
class  yaze::gfx::BppFormatManager
 Comprehensive BPP format management system for SNES ROM hacking. More...
 
class  yaze::gfx::BppConversionScope
 RAII wrapper for BPP format conversion operations. More...
 

Namespaces

namespace  yaze
 Main namespace for the application.
 
namespace  yaze::gfx
 Contains classes for handling graphical data.
 

Enumerations

enum class  yaze::gfx::BppFormat { yaze::gfx::kBpp2 = 2 , yaze::gfx::kBpp3 = 3 , yaze::gfx::kBpp4 = 4 , yaze::gfx::kBpp8 = 8 }
 BPP format enumeration for SNES graphics. More...