yaze 0.3.2
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yaze::zelda3::DungeonEditorSystem::ChestData Struct Reference

#include <dungeon_editor_system.h>

Public Attributes

int chest_id
 
int room_id
 
int x
 
int y
 
bool is_big_chest = false
 
int item_id
 
int item_quantity = 1
 
bool is_opened = false
 
std::unordered_map< std::string, std::string > properties
 

Detailed Description

Definition at line 144 of file dungeon_editor_system.h.

Member Data Documentation

◆ chest_id

int yaze::zelda3::DungeonEditorSystem::ChestData::chest_id

Definition at line 145 of file dungeon_editor_system.h.

◆ room_id

int yaze::zelda3::DungeonEditorSystem::ChestData::room_id

Definition at line 146 of file dungeon_editor_system.h.

◆ x

int yaze::zelda3::DungeonEditorSystem::ChestData::x

Definition at line 147 of file dungeon_editor_system.h.

◆ y

int yaze::zelda3::DungeonEditorSystem::ChestData::y

Definition at line 147 of file dungeon_editor_system.h.

◆ is_big_chest

bool yaze::zelda3::DungeonEditorSystem::ChestData::is_big_chest = false

Definition at line 148 of file dungeon_editor_system.h.

◆ item_id

int yaze::zelda3::DungeonEditorSystem::ChestData::item_id

Definition at line 149 of file dungeon_editor_system.h.

◆ item_quantity

int yaze::zelda3::DungeonEditorSystem::ChestData::item_quantity = 1

Definition at line 150 of file dungeon_editor_system.h.

◆ is_opened

bool yaze::zelda3::DungeonEditorSystem::ChestData::is_opened = false

Definition at line 151 of file dungeon_editor_system.h.

◆ properties

std::unordered_map<std::string, std::string> yaze::zelda3::DungeonEditorSystem::ChestData::properties

Definition at line 152 of file dungeon_editor_system.h.


The documentation for this struct was generated from the following file: