yaze 0.3.2
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yaze::zelda3::ScrollWheelConfig Struct Reference

Scroll wheel behavior configuration. More...

#include <dungeon_object_editor.h>

Public Attributes

bool enabled = true
 
int sensitivity = 1
 
int min_size = 0x00
 
int max_size = 0xFF
 
bool wrap_around = false
 
bool smooth_scrolling = true
 
int smooth_factor = 2
 

Detailed Description

Scroll wheel behavior configuration.

Definition at line 319 of file dungeon_object_editor.h.

Member Data Documentation

◆ enabled

bool yaze::zelda3::ScrollWheelConfig::enabled = true

Definition at line 320 of file dungeon_object_editor.h.

◆ sensitivity

int yaze::zelda3::ScrollWheelConfig::sensitivity = 1

Definition at line 321 of file dungeon_object_editor.h.

◆ min_size

int yaze::zelda3::ScrollWheelConfig::min_size = 0x00

Definition at line 322 of file dungeon_object_editor.h.

◆ max_size

int yaze::zelda3::ScrollWheelConfig::max_size = 0xFF

Definition at line 323 of file dungeon_object_editor.h.

◆ wrap_around

bool yaze::zelda3::ScrollWheelConfig::wrap_around = false

Definition at line 324 of file dungeon_object_editor.h.

◆ smooth_scrolling

bool yaze::zelda3::ScrollWheelConfig::smooth_scrolling = true

Definition at line 325 of file dungeon_object_editor.h.

◆ smooth_factor

int yaze::zelda3::ScrollWheelConfig::smooth_factor = 2

Definition at line 326 of file dungeon_object_editor.h.


The documentation for this struct was generated from the following file: