#include "dungeon_editor_system.h"
#include <algorithm>
#include <chrono>
#include "absl/strings/str_format.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::zelda3 |
Zelda 3 specific classes and functions. | |
Functions | |
std::unique_ptr< DungeonEditorSystem > | yaze::zelda3::CreateDungeonEditorSystem (Rom *rom) |
Factory function to create dungeon editor system. | |