#include "app/editor/system/shortcut_configurator.h"
#include "absl/functional/bind_front.h"
#include "absl/strings/str_format.h"
#include "app/editor/editor_manager.h"
#include "app/editor/system/editor_card_registry.h"
#include "app/editor/system/menu_orchestrator.h"
#include "app/editor/system/proposal_drawer.h"
#include "app/editor/system/rom_file_manager.h"
#include "app/editor/system/session_coordinator.h"
#include "app/editor/system/toast_manager.h"
#include "app/editor/ui/ui_coordinator.h"
#include "app/editor/ui/workspace_manager.h"
#include "app/editor/system/popup_manager.h"
#include "core/project.h"
Go to the source code of this file.
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::editor |
Editors are the view controllers for the application. | |
namespace | yaze::editor::anonymous_namespace{shortcut_configurator.cc} |
Functions | |
void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterIfValid (ShortcutManager *shortcut_manager, const std::string &name, const std::vector< ImGuiKey > &keys, std::function< void()> callback) |
void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterIfValid (ShortcutManager *shortcut_manager, const std::string &name, ImGuiKey key, std::function< void()> callback) |
void | yaze::editor::ConfigureEditorShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
void | yaze::editor::ConfigureMenuShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |