#include <cstdint>
#include "app/emu/memory/memory.h"
#include "app/emu/snes.h"
Go to the source code of this file.
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| namespace | yaze |
| | Main namespace for the application.
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| namespace | yaze::emu |
| | SNES Emulation and debugging tools.
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| void | yaze::emu::ResetDma (MemoryImpl *memory) |
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| void | yaze::emu::HandleDma (Snes *snes, MemoryImpl *memory, int cpu_cycles) |
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| void | yaze::emu::WaitCycle (Snes *snes, MemoryImpl *memory) |
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| void | yaze::emu::InitHdma (Snes *snes, MemoryImpl *memory, bool do_sync, int cpu_cycles) |
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| void | yaze::emu::DoHdma (Snes *snes, MemoryImpl *memory, bool do_sync, int cycles) |
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| void | yaze::emu::TransferByte (Snes *snes, MemoryImpl *memory, uint16_t aAdr, uint8_t aBank, uint8_t bAdr, bool fromB) |
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| uint8_t | yaze::emu::ReadDma (MemoryImpl *memory, uint16_t adr) |
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| void | yaze::emu::WriteDma (MemoryImpl *memory, uint16_t adr, uint8_t val) |
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| void | yaze::emu::StartDma (MemoryImpl *memory, uint8_t val, bool hdma) |
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| void | yaze::emu::DoDma (Snes *snes, MemoryImpl *memory, int cpuCycles) |
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