#include "core/features.h"
#include "app/editor/code/assembly_editor.h"
#include "app/editor/code/memory_editor.h"
#include "app/editor/dungeon/dungeon_editor_v2.h"
#include "app/editor/graphics/graphics_editor.h"
#include "app/editor/graphics/screen_editor.h"
#include "app/editor/message/message_editor.h"
#include "app/editor/music/music_editor.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/editor/palette/palette_editor.h"
#include "app/editor/sprite/sprite_editor.h"
#include "app/editor/system/settings_editor.h"
#include "app/rom.h"
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | yaze::editor::EditorSet |
Contains a complete set of editors for a single ROM instance. More... | |
struct | yaze::editor::RomSession |
Represents a single session, containing a ROM and its associated editors. More... | |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::editor |
Editors are the view controllers for the application. | |