#include <gtest/gtest.h>#include <memory>#include <iostream>#include <iomanip>#include <fstream>#include "app/rom.h"#include "zelda3/overworld/overworld.h"#include "zelda3/overworld/overworld_map.h"Go to the source code of this file.
Classes | |
| class | yaze::zelda3::SpritePositionTest |
Namespaces | |
| namespace | yaze |
| Main namespace for the application. | |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| yaze::zelda3::TEST_F (SpritePositionTest, SpriteCoordinateSystem) | |
| yaze::zelda3::TEST_F (SpritePositionTest, SpriteFilteringLogic) | |
| yaze::zelda3::TEST_F (SpritePositionTest, MapCoordinateCalculations) | |