#include "app/core/window.h"
#include <filesystem>
#include "absl/status/status.h"
#include "absl/strings/str_format.h"
#include "app/platform/font_loader.h"
#include "util/sdl_deleter.h"
#include "util/log.h"
#include "app/gfx/arena.h"
#include "app/gui/style.h"
#include "imgui/backends/imgui_impl_sdl2.h"
#include "imgui/backends/imgui_impl_sdlrenderer2.h"
#include "imgui/imgui.h"
Go to the source code of this file.
Namespaces | |
namespace | anonymous_namespace{window.cc} |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::core |
Functions | |
void | anonymous_namespace{window.cc}::ImGuiAssertionHandler (const char *expr, const char *file, int line, const char *msg) |
absl::Status | yaze::core::CreateWindow (Window &window, gfx::IRenderer *renderer, int flags) |
absl::Status | yaze::core::ShutdownWindow (Window &window) |
absl::Status | yaze::core::HandleEvents (Window &window) |
Variables | |
bool | yaze::core::g_window_is_resizing = false |