#include "app/editor/overworld/tile16_editor.h"
#include <iostream>
#include <memory>
#include <vector>
#include <gtest/gtest.h>
#include "app/rom.h"
#include "app/gfx/arena.h"
#include "app/gfx/backend/sdl2_renderer.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/tilemap.h"
#include "app/zelda3/overworld/overworld.h"
#include "app/core/window.h"
Go to the source code of this file.
Classes | |
class | yaze::editor::test::Tile16EditorIntegrationTest |
Namespaces | |
namespace | yaze |
Main namespace for the application. | |
namespace | yaze::editor |
Editors are the view controllers for the application. | |
namespace | yaze::editor::test |
Functions | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, BasicValidation) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, ValidateTile16DataWithROM) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, SetCurrentTileWithROM) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, FlipOperationsWithROM) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, UndoRedoWithROM) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, PaletteOperationsWithROM) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, CopyPasteOperationsWithROM) | |
yaze::editor::test::TEST_F (Tile16EditorIntegrationTest, ScratchSpaceWithROM) | |