#include "app/emu/audio/dsp.h"
#include <cmath>
#include <cstring>
Go to the source code of this file.
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| namespace | yaze |
| | Main namespace for the application.
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| namespace | yaze::emu |
| | SNES Emulation and debugging tools.
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| int16_t | yaze::emu::InterpolateCubic (int16_t p0, int16_t p1, int16_t p2, int16_t p3, double t) |
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| int16_t | yaze::emu::InterpolateCosine (int16_t s0, int16_t s1, double mu) |
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| int16_t | yaze::emu::InterpolateLinear (int16_t s0, int16_t s1, double frac) |
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| int16_t | yaze::emu::InterpolateHermite (int16_t p0, int16_t p1, int16_t p2, int16_t p3, double t) |
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