#include <audio_backend.h>
Public Attributes | |
| bool | is_playing = false |
| uint32_t | queued_bytes = 0 |
| uint32_t | queued_frames = 0 |
| bool | has_underrun = false |
Definition at line 33 of file audio_backend.h.
| bool yaze::emu::audio::AudioStatus::is_playing = false |
Definition at line 34 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::GetStatus(), and yaze::emu::ui::RenderNavBar().
| uint32_t yaze::emu::audio::AudioStatus::queued_bytes = 0 |
Definition at line 35 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::GetStatus().
| uint32_t yaze::emu::audio::AudioStatus::queued_frames = 0 |
Definition at line 36 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::GetStatus().
| bool yaze::emu::audio::AudioStatus::has_underrun = false |
Definition at line 37 of file audio_backend.h.
Referenced by yaze::emu::audio::SDL2AudioBackend::GetStatus().